During his time freelancing, he met with artist Shigetake and struck up a friendship. īetween 19, Kamitani continued as a freelance designer for Racjin and then Sony Computer Entertainment, during which time he moved to Tokyo. While it was developed prior to Vanillaware's official founding, Princess Crown remains strongly associated with Kamitani and the company. The game was a commercial failure, resulting in Atlus Kansai being closed, Kamitani's team being blacklisted in the industry, and an intended Dreamcast sequel being cancelled. Originally planned as a life simulation game similar to Princess Maker 2, he changed it into a role-playing game (RPG) to appeal to Sega. His first effort as a director was at the Kansai branch of Atlus on Princess Crown for the Sega Saturn, released in 1997. They have worked with many different publishers, though most frequently with Atlus for games such as Dragon's Crown and 13 Sentinels: Aegis Rim.Ĭompany founder George Kamitani had an extensive career in video games reaching back to the 1980s, working on pixel art for an unnamed company and for Capcom as an artist and designer on Saturday Night Slam Masters and Dungeons & Dragons: Tower of Doom before leaving to become a freelancer. Vanillaware debuted with two games in 2007 Odin Sphere, which was delayed by publisher Atlus and GrimGrimoire, a real-time strategy game for Nippon Ichi Software. Kamitani based many of his games on the classic beat 'em up game titles he worked on while at Capcom, which had similarly influenced Princess Crown. Later titles have experimented with layered levels and 2.5D graphics. The company is noted for their use of two-dimensional artwork, with character models having jointed hand-scripted movements similar to Flash animation. Kamitani wanted Vanillaware to create successor projects to Princess Crown, beginning with Odin Sphere. Beginning as a small studio developing Fantasy Earth: The Ring of Dominion for Enix, in 2004 the company moved to Osaka, Kansai, and changed its name. An independent company, it was founded in 2002 under the name Puraguru by George Kamitani, a game developer who had previously worked at Capcom and Atlus, and directed Princess Crown (1997) for the Sega Saturn. is a Japanese video game developer based in Osaka.
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